/*
 * This file is part of aion-lightning <aion-lightning.com>.
 *
 *  aion-lightning is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-lightning is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-lightning.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.controllers.observer;

import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.utils.MathUtil;

/**
 *
 * @author nrg
 */
public abstract class DialogObserver extends ActionObserver {
    
        private Player responder;
        private Creature requester;
        private int maxDistance;
    
        public DialogObserver(Creature requester, Player responder, int maxDistance) {
            	super(ObserverType.MOVE);
		this.responder = responder;
                this.requester = requester;
                this.maxDistance = maxDistance;
        }
        
        @Override
        public void moved() {
            if(!MathUtil.isIn3dRange(responder, requester, maxDistance))
                tooFar(requester, responder);           
        }
        
        /**
         * Is called when player is too far away from dialog serving object
         */
        public abstract void tooFar(Creature requester, Player responder);
}
